These questions might be ones that no one could answer.
Sue Gene lay on the ground and opened the system.
He had just complained about not gaining experience from defeating the corpse puppets, having no rewards, and not receiving settlement notifications.
But now he was immediately contradicted.
It turned out that after the mist descended, the overall calculation would only occur once the mist dissipated.
The form of the settlement notification was similar to that after a battle, but there were many differences.
ENT gained any experience, only contribution points.
Sugene looked at these contribution points and fell in a deep thought.
Aren't t contribution points only available to the natives? How can Sugene as a player have contribution points? The contribution points of the natives were mainly obtained through helping players while Sugene had gained them by defeating corpse puppets and clearing the mist.
Could it be inferred that defeating corpse puppets and clearing the mist was a form of assistance to certain individuals? Are players in this world also considered lower tier existences? Were there higher level individuals or groups before? Do they need someone to help them defeat corpse puppets and clear the mist? But why? Why don't they come to fight themselves? Is it due to some kind of restriction? He couldn't he make sense of it? Moreover, what was the use of these contribution points? Would players in this world also undergo reincarnation? Would their life starting point after reincarnation also be determined by contribution points? Sujene felt a headache coming on.
He realized many of his thoughts were contradictory and there were many ideas he couldn't he fully grasp.
If he couldn't he understand it, he decided not to think about it for now.
Sujene continued to look at the settlement information.
This battle evaluation was quite high, achieving a perfect rating.
Moreover, the battle difficulty was at an unprecedented extreme level with a bonus of up to 150.
In reality, the contribution of the Su Jang army in this missed clearance was greater than that of Su Jyn's army.
However, the system didn't te calculate the contribution of the Su Jang army at all.
While Su Jin<unk>s army reached a contribution level of 100.
Similarly, the system also didn't te calculate the many corpse puppets killed by the Su Jang army.
The loot consisted entirely of items he had never seen before.
Both weapons were dropped by the bone puppet king.
When the fine iron blade and the bone puppet king's blade clashed, the edge of the fine iron blade developed a nick while the bone puppet king's blade showed no signs of damage.
Its strength must be formidable.
Name: Bone Puppet King's blade.
Material: Bone of the Bone Puppet King.
Quality: Rough, durability, 223, 375.
weight too.
88 kg length one 9 m attack 71 destruction 29 special lethal 15 special.
When durability decreases, it does not affect weapon attributes.
Description: This blade is a weapon made by the bone puppet king, refining its own bones.
It is lightweight and has high strength, making it a treasure among weapons.
This blade is entirely white and has a smooth texture.
Though made of bone, it resembles jade more closely.
The overall shape is like an enlarged machete.
The handle is very short, only 40 cm, but the blade is long, measuring one.
5M.
For the bone puppet king, this blade is a one-handed weapon, but for humans, it can only be used with two hands.
Due to the short handle and long blade, sufficient strength is required to wield it.
This blade belongs to Sujene.
Moreover, Sugene can use it with one hand.
Unfortunately, it's not a gun, so it cannot match with gun type combat techniques for thrusting.
However, the tip of the blade can also be used for stabbing attacks, allowing for thrusting techniques, though the match isn very high.
The quality of this blade is only rough level.
After all, this bone puppet king is a weakened version, so it's reasonable that the quality of the drop blade is lower.
However, even with this rough bone blade, its attributes are already higher than that of the fine iron blade.
This blade also has special attributes.
No matter what the durability is, even if it only has one point of durability left, its attributes remain unchanged.
This means that regardless of how much it wears down, even if used to chop steel, it one t become dull or have its edge damaged.
In contrast, the fine iron blade had a piece of its edge broken due to decreased durability, which affected its overall attributes.
The other weapon, a hammer, is also a one-handed hammer for the Bone Puppet King, but for regular players, it becomes a two-handed hammer.
This hammer requires even more strength to use.
Name: Bone Puppet King's hammer.
Material: Bone of the Bone Puppet King.
Quality: Rough Durability: 301, 375.
Weight three 75 kg length one 7 m attack 86 destruction 52 special area damage 10 special when durability decreases it does not affect weapon attributes description brief impact ignores target s defense and directly inflicts damage.
This large hammer is also made of material that resembles jade.
Its shape is the conventional dumbbell shape with a long handle protruding from middle.
Since these two weapons are made of bone, they are much lighter than metal ones.
This allows for faster attack speeds and lower stamina consumption.
Hammers have high impact force.
As long as they hit the enemy, regardless of how high their defense is, damage will be inflicted.
Moreover, this hammer has a special effect of 10 area damage.
Although this ratio is high, the hammer has a high base attack power and impact.
A 10 area damage can still be considerable, especially against clustered enemies.
For instance, against the recent group of corpse puppets or when charging into enemy formations for a chaotic assault.
Sugene can also use this hammer with one hand.
Next time he fights, he can wield a knife in one hand and a hammer in the other, resulting in explosive damage.
However, he want have a shield for defense.
Among the loot, there are also some corpse souls.
They're small in size and have already been placed in the system space.
These corpse souls resemble murky spheres with a color mix of purple and green, easily reminding one of the pestules on the recently defeated corpse puppets.
The primary corpse soul is only the size of a yellow bean.
Similar to pills, it can produce effects when consumed.
Name: Primary Berserk corpse soul effect can enter a berserk state for 1 minute after use.
Attributes: Attack 20, movement speed 20, attack speed 20, health one per second, judgment 30, description.
Long-term use may have a small probability of addiction and may also trigger unpredictable effects.
To be honest, the effect of the corpse soul is quite good.
It achieves a rapid increase in combat power at the cost of health and judgment.
However, its addictive nature requires careful consideration.
After all, the vigilance against such addictive substances is ingrained in 1s blood.
Moreover, it has a probability of triggering unpredictable effects.
What does an unpredictable effect mean? Is it toxic or does it cause mutations? In addition, its name frenzied soul doesn't sound like anything good.
Sugene decided to avoid using it if possible.
However, the only dilemma now is that there are too many souls.
If he doesn't use them, he can hand them in later or check at the exchange.
If the value is right, they can be used to trade for other useful items.
He can keep a small portion for emergencies.
After all, due to its addictive nature and unpredictable effects, it is absolutely necessary to prevent the female soldiers from using it frequently in large quantities.
Chapter 154.
Royal level corpse soul Sue Jean picked up the intermediate violent corpse soul again.
The intermediate one was a bit larger, about the size of a grape.
It might be difficult to swallow, requiring chewing before ingestion.
Name: Intermediate violent corpse soul effect.
Enter a violent state for 3 minutes after use.
Attributes: Attack 30.
Movement speed 30.
Attack speed 30.
Health two per second.
Judgment 50.
Description: Long-term use may lead to addiction with a chance of unpredictable effects.