of 12 hours of online play per day in 10
days I could potentially activate
another 1,300 devices if this Snowball
Effect continues it won't be long before
connected devices become widespread
domestically however achieving that
Milestone necessitates someone stepping
forward as the apparent representative
of the Tower of ceiling as the chief
planner of the game and the Mastermind
behind the scenes chuni cannot possibly
take on that role after all he is the
ultimate boss of this game chapter N9
the first battle in game before the
Tower of ceiling Fong and his nine
companions summoned the gravekeeper and
learned about the costs associated with
land acquisition too their astonishment
the game actually has a currency system
isn't it reasonable for Monsters to drop
currency upon defeat I was left
speechless copper coins If copper coins
were tangible could we not melt them
down to forge copper swords amazing
thought is anyone interested in teaming
up to farm monsters I am equipped with
wooden armor and can serve as the tank
take me along I wield my wooden stick
with great finesse I can throw stones
with Precision capable of drawing aggro
and providing ranged support as the new
players had yet to log in the 10 beta
testers quickly reached a consensus and
formed a team over the course of 5 days
they produced charcoal and crafted
rudimentary bricks even manufacturing
several weapons they sharpen stones and
affix them to the ends of wooden sticks
using resilient plants thereby creating
simple Spears some even fashioned wooden
armor by binding wooden planks and
sticks with plant fibers Fong and his
companions each Dawn some form of this
armor however they generally did not
overdo it as the moisture content in the
wooden planks and sticks was quite High
making excessive binding cumbersome and
hindering movement conversely if they
allowed the moisture to dry the planks
would become brittle compromising their
defensive capabilities after
considerable deliberation Fong and his
group proposed a strategy to fully arm
the front line while the rear line would
remain lightly equipped thus the most
primitive tank was born however merely
having a tank would not suffice surely
there must be ranged players to kite the
monster
some took advantage of the game
mechanics stockpiling small stones in
their backpacks and employing a stone
throwing tactic however Stones do have
weight and carrying too many hampers the
players Mobility consequently the range
players found themselves in a rather
awkward position only managing to draw
aggro and deliver a few ranged attacks
without sustained damage output thus the
most basic ADC was also established next
came the Warriors who served as the
primary damage dealers in the current
version their weapon choices were
diverse some opted for Hefty stones for
lethal blows though this was challenging
to execute especially given the lengthy
windup time that heavily relied on
teammates for cover most Warriors
however preferred using Spears or wooden
sticks as they offered longer reach and
faster attack speeds which synergized
well with the tanks capabilities these
insights were gleaned from their
experimentation as the fully equipped 10
member team assembled Fong raised his
hand decisively declaring for our first
Team Battle we seek not Glory but simply
to ensure that at least one teammate
survives for every monster slain upon
hearing this the remaining nine raised
their weapons High exclaiming to
exchange one life for a monster is no
loss two is a profit let us do this for
the sake of our future home they set off
20 minutes later Tower of ceiling level
one Hold the Line front row don't let it
through Warriors intercept another
monster is incoming rear line don't
attract any addition monsters do you
think throwing stones is that easy you