pay consequently many players eager to
dig found themselves stymied at this
juncture however it wasn't long before a
player stepped forward he directly
melted the iron swords that Fong Z and
the others had found in the Armory
forging them into two iron picks this
maneuver left onlookers utterly
astonished thus they followed suit
melting down their expensive metallic
weapons and armor some players chose to
sell the iron pics forged by The Hobbit
seizing this opportunity to make a tidy
profit yet the exorbitant price of iron
picks was not something all players
could afford thus two factions among the
miners began to rise powerfully the
first group with a grand gesture melted
down their copper coins to forge copper
picks it is worth noting that the price
of an iron pick ranged from 1 to 2,000
copper coins however by melting these
copper coins they could obtain over 150
lbs of copper ingots just imagine how
many copper picks that could yield
consequently the practice of melting
down copper coins to forge weapons and
tools swiftly evolved into the
prevailing Trend meanwhile another group
continued to mine while possessing
copper picks selling ores at low prices
for physical labor both approaches
garnered a significant audience
effectively becoming the mainstream
gameplay of the current version cheni
observed this in speechless astonishment
unable to deny that players thought
processes were often uniquely bizarre it
is essential to note that when he
initially created the mines he had
considered the matter of mining picks it
was quite simple as players did not need
to forge them themselves at the deepest
levels of each mine lay the corpses of
several Dwarven miners from whom mining
picks could be salvaged yet none of
these players had taken the time to
search thoroughly it truly exemplifies
the saying as long as one's thoughts do
not wne Solutions will always outnumber
difficulties is this what players are
like chiny felt helpless for these
individuals did not adhere to a script
however as the saying goes where there
is a height there is a deeper Abyss
since you all are after fluent enough to
melt copper coins to create equipment it
seems only reasonable for me to reduce
the copper coin yield for Monsters just
a simple having will suffice chapter 43
new Clues with ichio the reincarnated
one and that individual who is foolish
yet affluent their group is developing
too rapidly. is time to strategize
against them however how should one go
about this should I devise a means to
send a few monsters to slay them that
would be unnecessary as it would only
address the symptoms rather than the
root cause at best it would merely
restrain the player known as shua what
about enhancing the monsters no
enhancing the monsters would not only
target them but all players I must
devise something that can only target
them for instance the territory must be
fully enclosed otherwise others can
claim the central plots as their own
this way you will have places to spend
your copper coins won't you haha let you
all dig through my copper leak enclosing
only one side of the land out of course
this would not suffice later I will also
reduce the copper coin yield for
Monsters allowing the value of copper
coins to appreciate again and combat
currency inflation however this will
only impact the short term too establish
a long-term and stable monetary system I
must control the source of the currency
for example by fixing the daily monster
spawn quantity this way players will
notice that monsters are becoming
increasingly scarce transitioning from
an initial abundance to a situation
where they can only await the nightly
refresh thus even if they manage to
clear all monsters in a day the currency
yield will remain within a controllable
range naturally these adjustments will