a century is a significant loss for
either party for the Frontline strategy
group such a loss would directly reduce
their capabilities by 30% if not half
this is particularly severe for classes
such as Mages who are heavily reliant on
sole lifespan Jang Chan is uncertain
about other matters but the benevolent
faction appears to be a dual School of
warfare and holy teachings the more
schools one possesses the greater the
sole lifespan benefits accured should
they lose this time the strength of the
benevolent faction would undoubtedly
suffer a significant blow especially
since the benevolent faction is a ranked
player a defeat would wipe their victory
points clean at level-1 there exists a
colossal Stone tablet where players can
view a lad ranking this ranking displays
each player's victory points defeating
another player grants one Victory Point
while failure results in the loss of all
points the top 100 players with the most
victory points receive tangible rewards
their names are prominently displayed on
the ladder eliminating the need for
further inquiry as long as they maintain
their position they earn a certain
amount of prestige daily at dawn with
higher ranks yielding greater rewards
the first place reward is a daily 1,000
Prestige points yet this position
frequently changes hands no one has ever
held the top spot for more than than
three consecutive days the competition
among players is fierce some studios and
Enterprises have begun investing heavily
to secure victories such occurrences are
commonplace the initial 100 spots were
predominantly filled by these
individuals however this quickly changed
due to a special mechanism within the
ladder high-ranking players cannot
refuse challenges from lower ranked
contenders refusal results in a
deduction of 10% of their current
victory points this mechanism has
inadvertently benefited skilled players
as the rankings initially bolstered by
Studios now serve to elevate those with
genuine Talent a single defeat wipes out
all points and refusal to engage in
challenges is not an option who can
maintain such a precarious position if
one finds this Troublesome and a waste
of time they may willingly relinquish
their victory points to others thus
avoiding the stress however if one
desires both the resources for
strategies and the prestige rewards from
the rankings they must possess
recognized strength only when others
deem it utterly impossible to defeat
them will they refrain from challenging
as failure incurs penalties no one seeks
to become a mere Pawn this raises the
question of whether one merits their
position if one lacks the requisite
strength yet insists on employing
underhanded tactics to occupy such a
rank I as it any wonder that they are
perpetually challenged fortunately the
rankings have stabilized significantly
compared to the tumultuous Beginnings
where daily upheavals were the norm
currently the players on the ladder are
all Elite contenders with the majority
hailing from hhia while players from
over 20 other nations also participate
furthermore nearly all ranked players
share a common trait they predominantly
belong to either the Shadow or Warfare
schools undoubtedly these are the only
two schools capable of second
advancement in the current version both
classes wield considerable Dominion the
Warfare school has remained formidable
since the previous version continuing to
thrive in popularity it has become the
definitive choice for newcomers and a
must-have class for top tier players
conversely the Shadows school is more
extreme while its strength is not
particularly impressive even upon second
advancement it possesses unparalleled
dominance in one-on-one combat the
current leader of the latter exemplifies
this point flies do not Buzz around a
seamless egg this individual has