capabilities excelled against bosses and
Elite monsters it can be said that the
stronger the enemy the greater his
abilities Effectiveness inflicting a
basic weakness curse on an enemy
directly reduces their damage by 10
assuming the boss possesses an attack
power of 10
0000 this would result in a reduction of
one
0000 yet applying it to a small monster
yields little effect if a small monster
has only 10 attack power a 10 reduction
translates to merely one point of attack
power this inevitably LED Jolie to
ponder whether the design team had
initially defined the curse school as a
profession solely intended for Boss
encounters excluding the curses Jolie
could acquire through potions most of
the curses available for him to learn
were single Target and typically lacked
substantial damage
some area of effect curses were
similarly ineffective for instance the
group transformation into frog serves
merely as a control effect devoid of any
damage to I in contrast the atmospheric
water manipulation fire and Earth
divination schools being ordinary
professions possess both single Target
and area skills with damage outputs that
are not negligible and high efficiency
for clearing groups of monsters compared
to them zolie felt that his hidden
profession had suddenly lost its appeal
should he opt for a gun it is unclear
which prominent figure managed to
develop generators subsequently they
climbed the technology tree producing
various simplified modern industrial
machines rifle barrels were no exception
currently most Archer players have
switched to Firearms swiftly rising to
become the version's favorites to
summarize Archer players have received
an epic boost coupled with the sniper
schools bullet time ability they are
practically all Sharpshooters formidable
in their prowess they have fully reaped
the benefits of player advancing through
the technology tree Jolie contemplated
whether he should also procure a gun to
ride this wave of version benefits
however upon reflection this seemed
entirely unrelated to his profession
would he need to completely abandon his
beloved chain of hatred play style and
instead adopt control through curses
venturing into ranged output that simply
wouldn't he do no matter how strong an
Archer output it cannot compareed to
genuine damage as the only profession
currently possessing true damage skills
the future of the curse School remains
promising ionstar contrast Black's Rex
serves as a prime example a single
individual can dominate 12 schools
illustrating just how powerful the curse
school can be in the late game coupled
with the Restless curse which grants NE
immortality jooli is even less inclined
to abandon this path every school
possesses its period of potential it
simply has not yet arrived for the
cursed School nevertheless there is a
saying each version Heralds a new God
and every generation favors Warriors the
war school as the rightful child of the
version can seamlessly pair with nearly
all schools some audacious individuals
have even fused the current version's
strongest shadow in Sniper schools
directly employing a three-pronged
approach one can reap the benefits of
various versions among these particular
emphasis should be placed on the Fly of
the Holy Light Guild he follows the Dual
Paths of war and Shadow schools these
two schools are currently the only ones
capable of undergoing a second
transformation and naturally they are
also the most formidable in the present
version mastering both one could easily
find themselves an at2 team even while
playing with their feet should 1s skills
and Equipment be slightly better
effortlessly securing a spot in at-1
team would be a mere formality Jolie
pondered for a long time when suddenly